House Robbery System V6 Features: Works with: ESX, QBCore, VRP (by dunko) and Standalone. Easy Config and installation. Synched props and animations. Interiors are furnished shells spawned meters below house entry door and removed when no needed to save memory. Small chance to trigger silent alarm on lockpick use and alert cops. Police can raid
House Robbery System V5 Features: – Homeowner or Dog to defend the house from filthy burglars. – Lockpick your way into homes. – 3 Pre-set shells ability to add more. – Change each tiers shell. – Add more search spots in each shell. – Choose types of peds that can spawn in each shell. –
House Robbery System V4 Product Description This resource allows you to do burglaries in 70+ houses around vinewood. When you lockpick a door you will send out an alarm to all policemen online, the policemen will get a blip on the map and a notification. Policemen can lock and enter the house if
Store Robbery V4 Store Robbery V4 Features: Unique Stores: Every store can differ from another and you can have as many as you want. You are able to set what kind of safe will be at the back, which cameras it disables, how many cops are needed and all the payouts! Shopkeepers with personality: Every
Pacific Bank Robbery V6 Pacific Bank Robbery V6 Pacific Bank Robbery V6 Pacific Bank Robbery V6 Features: Server Synchronization: The main core function of this resource is the fact that everything is SERVER SYNCHRONIZED. When we use this term we mean that all animations, peds, particles, explosions, sound effects, and props are synchronized perfectly an
ATM Robbery + Car Thief + House Robbery Features ATM Robbery You can set up as many ATMs as you want with individual -> Cooldown Timers (An ATM in Paleto Bay could have a longer cooldown, as an ATM in the city) Those timers are synced between players -> Maximum Loot (An ATM in