Player Safe Inventory System + Safecracker Minigame
Placeable safe objects spawn once player safe item is used Safes are persistent and locations are saved on restarts Other players can access the safes through our Safe Cracker minigame Police notifications on attempted safe cracking Safes can be picked up – Any items stored in the safes are deleted on pick up Individual storage for each and every safe. No shared inventories (great for RP servers) Compatible with instances (i.e esx_properties, motels)
completely RP economy based server safe
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