100% Original Open Source
Introduction
Introducing our streamlined Banking System script, seamlessly compatible with QBCore, ESX, and OneSync. This compact, yet powerful solution offers essential banking operations like deposits, withdrawals, and transfers with IBAN, alongside the creation of personal and shared accounts. It features a detailed permission system for company accounts, an intuitive loan system, and options to manage credit card use. Optimized for performance with developer-friendly exports and enhanced configuration, it ensures a smooth and secure banking experience, complete with Discord Webhook logs for transparency. Ideal for enhancing your role-play environment.
Compatibilities
Supported frameworks : QBCore, ESX
OneSync (All of them)
qb-target or ox_target
Dependencies
oxmysql
(If using QBCore): qb-management (if you’re using the old version, the script will handle it) or qb-banking (if you’re using the new version with the handling of money in it)
Features
For all accounts type
Deposit, withdraw, transfer money between accounts (personal and shared) using IBANs
Modify the account IBAN for a price (set in the config)
Create personal or shared accounts
As the owner of a shared account, you will be able to
Invite other players
Kick existing members
Society/Company accounts
Permission system for society/company accounts (what job roles can access)
You can specify which job role/grade can access the company account
You can specify which job role/grade can create a company account
Loan system
Here is how the credit system works:
The user select the amount he wants to borrow from the bank or he can specify an amount. He will need to choose a credit duration (can choose by default : 1 week / 2 weeks / 1 month / 3 months) which is real time, not in-game time. The credit durations are set in the config file.
The UI text “amount payable each month” will change when the user select a different duration for the credit. So like if I choose 500 000$ for a credit duration of 10 months it will be 500 000/10 = 50 000.
To avoid people having a credit they can’t pay, there is a security deposit system which means that player needs to already have a percentage of the 500k$ for example in their bank account to borrow it. The percentage of interests from the bank on credits is 25% by default (needs to be set in the config).
addon_account_data support
Disable or enable the use of credit cards to access the bank system
Optimized for performance
Exports for developers (Register transactions…)
Highly advanced configuration
Logs with Discord Webhooks
Additional informations
(QBCore users only) Our banking script doesn’t replace qb-banking because we don’t have the same features/exports. So we made it this way so customers don’t have to change a thing on their server and can still use qb-banking exports since we’re using them. We have on our doc some steps to disable any players interaction with qb-banking so that they only interact with our banking script.

![Banking System V20 [ESX/QB] | FiveM Store Banking System V20 [ESX/QB]](https://fivem-store.com/wp-content/uploads/1cnPBC_7tBFdhjKFfs-hb8duVeOko2Ymr.webp)



![Roleplay Custom Framework V6 [Unity][URP][Updated+]](https://fivem-store.com/wp-content/uploads/2021/05/roleplay-custom-framework-v6-unityurpupdated-1-300x225.jpg)
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