Talk To NPC System V1 [Dialog System]
Talk To NPC System V1 [Dialog System]
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Talk To NPC System V1 [Dialog System]

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[How it works] Informations: The camera is automatically positioned and rotated according to the NPC’s position and rotation (basically you just need to set the NPC’s coordinate and heading); You can set up to 6 options/actions (it is possible and easy to add more if you want, just send me a message); The okokTextUI script can be disabled by simply setting Config.OkokTextUI = false on the config file; The animation time can be easily changed on the config file; The minimap is hidden by default when interacting with an NPC (possible to disable it on the config file). In the config file you are able to set: The NPC you want to spawn; The NPC name (that appears on the top of the interface); The NPC’s dialog message; The NPC coordinates and rotation; The interaction range (how close you have to be to interact with them); The options displayed on the interface and which event they trigger; The jobs allowed to interact with the NPC (possible to have no jobs, just leave it empty).

Talk To NPC System V1

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