Shops System V1
- Players can purchase shops and operate them.
- 28 default shops (pawnshops, 24/7’s and weaponshop) – easily add more/remove in config.
- Configurable price, menu-pos, cash register, delivery point, types etc. for each shop.
- Shop owner can manage employees, manage account or sell the shop.
- Integrated an employment system.
- Shop owner, can hire, fire and promote/derank employees. All shop employees have the “same” job in database, however owner can adjust job-grade and that means the salary.
- Forget about adding 13 different shop jobs in database for each shop
Shelves & Stock System:
- Owner has to setup shelves in his shop through the interaction menu.
- Owner can set shelf type, draw text and pos.
- Everything is nicely synced between all players and owner can add as many shelves as he wants to.
- Owner or hired employees can restock the shelves with items from inventory.
- Owner only can also order stock items to the specific shelf
- Players walk around to the different shelves and add items to their basket.
- If player leaves the shop basket is automatically emptied.
- Player can remove specific item from basket or empty the whole basket through the menu.
- After finish adding to basket, player goes up to the cash register and pays for the items.
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