00% Original Open Source
Features
• When you hit an opponent, you can tell by the color of the marker whether you hit armor or health.
• If the player has armor the text will be blue and if you hit the health the text will be red. You can edit the color via config file.
• Also there is a siphone mode option which refills the health or armor or both of them. You can enable or disable it via config file. • Siphone mode for armor and health can be activated seperately

![Hit Marker System V2 [Standalone] Hit Marker System V2 [Standalone]](https://fivem-store.com/wp-content/uploads/Hit-Marker-System-V2-Standalone-800x451.png)
![Fishing Job V12 [ESX/QB]](https://fivem-store.com/wp-content/uploads/Fishing-Job-V12-ESXQB-300x225.png)
![Car Music System V3 [Standalone]](https://fivem-store.com/wp-content/uploads/car-music-system-v3-standalone-300x225.jpg)
![Crafting System V13 [Craft Table][ESX/QB]](https://fivem-store.com/wp-content/uploads/crafting-system-v13-craft-tableesx-qb-300x225.png)

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