100% Original Open Source
Interactive Billing System,
Players can open a billing menu with a key press (default: F1).
Bills can be issued as personal or on behalf of a player’s in-game organization.
Flexible Framework Compatibility,
Fully compatible with ESX, QBCore, and Standalone frameworks, making it adaptable to diverse server setups.
Invoice Sending & Management,
Players can send invoices to nearby players with a specified amount and reason.
Animated sequences and notification sounds enhance the experience when bills are sent.
Acceptance or Rejection Options,
Invoice recipients can accept (pay) or decline bills through an interactive UI.
Notifications appear if the recipient lacks sufficient funds to complete the payment.
Notification & Status Updates,
Both sender and receiver receive notifications about the success or failure of invoice transactions.
Guided prompts are provided for accepting or rejecting invoices, along with reminders for required actions.
Security & Validation,
Prevents unauthorized players from issuing invoices on behalf of organizations.
Verifies proximity to ensure interaction only with nearby players before allowing bill issuance.

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