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Ahoy! Before we begin, this script is meant to replace esx_policejob. It has all the features AND MORE, better optimized, look better, and just overall is better. 10692 servers run esx_policejob still. Hopefully not anymore
. Jumping right into the features; Police Interactions –
- Cuffing
— You can Hardcuff & Softcuff Players. — When someone is handcuffed, they will have a physical handcuff item visible on their character. — When Hardcuffed, your hands will be behind your back. — Softcuffed your hands will be infront of you.
- Escorting
— When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
- Put in / Out vehicle
— Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands — /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people) — /out (.. Out!) will take a player out of said vehicle.
- Dragging
— /drag will drag someone. Pressing S will move you backwards. — You can drag people who are alive / dead (WOW! /s)
- Billing
— /bill ID amount will bill the player for X. ALL funds will go into the police society fund. Police Job Menu –
- View Roster – Will show all police officers (as well as those off duty)
— You can see their callsign, name, and rank here. — Callsigns – Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down). — Promote/Demote – Pretty straightforward. — Fire (Also.. straightforward) — Hire New Officer – Enter in the Players ID, and whala. They’re hired. Like Magic. WOW. Prop Interaction & Items –
- Props
— Cones – Placeable Cones (Need to be added to your armory) — Barricades – Same deal as Cones, add them to your armory.
- Items
— Riot Shields – (Not shown in video, sorry!) – Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!! — PD Cam – Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor. — I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP. — Vehicle Cam – Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove. — Finger Print Kit – Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints) — Evidence Bag – View collected evidence (needs to be processed before you get any info) — DNA Swab – Collect DNA from any player to be entered as evidence. Evidence System –
- Built in Evidence System
— Collect bullet casings from dead bodies – When analyzed, these will reveal what caliber gun and the location of where it was collected. — Blood Samples – When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs. — Fingerprints – Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system. — Fingerprint (AT PD) – When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system. — For more on the Evidence System
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[7:07 AM]Dispatch –
- Dispatch Interactions
— With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu — From here, you can view ALL ACTIVE DUTY POLICE OFFICERS. — Send DIRECT messages to specific officers — Send GPS WAYPOINTS to specific officers — Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job. Duty / Blips –
- On/OffDuty
— Going offduty will remove your blip from other officers (duh) — Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN. — Great for knowing which officers are responding to what scene, etc. — Color Coded Blips – Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc. — Supports adding blips for EMS by default Restocking – — AUTOMATIC RESTOCK – When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable) — You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose. — The money comes out of the Police Fund directly. Firing Range –
- Get familiar with your Arsenal
— Add different weapons via the Config. — Supports Static & Moving targets. — Static Targets are set at 5 / 10 / 20 Meters/ — Once the target disapears, you will get a score depending on the amount of damage you’ve done. Fluff – — My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL. — You can sit at EVERY Chair inside PD. — The Break Room Refridgerator can provide food/water for any Police Officer (Config) — Grab fire extinguishers straight off the wall to avoid adding excess to your armory — Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance. — SHOWER to remove any BLOOD from your enemies (or friends) — Wash hands cause it’s gross not doing it — RAPPEL out of Helicopters (polmav) — When in the back seats, press X to Rappel from the helicopter.
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123 reviews for Advanced Police Job System V2 [ESX]
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David –
Satisfied customer! I've had no regrets purchasing this product. It's dependable and has become an essential part of my routine.
Faina –
The installation was quick and the script works perfectly
TwilightStar –
+vouch