100% Open Source Features Fully Optimized ○ Consumes 0.01ms in idle. Easy Config (Detailed) ○ You can easily adjust all the settings of the script via config. Multiple Airdrop ○ You can have more than one plane arrive by entering multiple airdrop chances in the config. ○ You can manually set the number of planes with the /createdrop [count] command. Realistic sounds ○ Realistic sounds using natives(No need for an extra script!). Plane ○ The plane spawns at the point you specify and moves towards the airdrop location.. ○ The plane has no collision and therefore does not hit anything. It cannot be damaged by anyone. Framework ○ Support ESX and QBCore (You can easily select it from the config file) Items ○ In the config, you can adjust which items will appear and how many different items will appear. Timer ○ Timer starts from the moment the plane spawns and must run out before players can collect the drop. Sync ○ The drop is created in each client, but the location and receipt of the drop are completely sync.
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Multicharacter System V13 + Spawn Selector [ESX/QB]
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