Features : To open crafting, just go to the defined location and press E Define which items can be crafted by players. Create and determine the item recipe that can be crafted by players Set the amount of drops to drop recipe items to craft an item Define how many items will be needed to craft an item Define the crafting locations and which items can be crafted from that location Define whether a crafting location can be accessed by any player, or whether only some players with a specific permission can access that crafting Set the crafting time for each item, whether it will take X seconds to craft or whether it will be instantaneous. Define the cost (money) of crafting that item, that is, if it will be with money, bank or black money, to leave it without cost, just leave the cost 0. Permission to access crafting Some crafting locations may be restricted, that is, only players with permission (job name) will be able to access that location Items that can only be made at a crafting site Some items can be restricted and crafted only in one location, so if the player tries to place any item from the recipe in another craft, he will not be able to craft it, nor will the recipe appear. Configuration : In Config.lua, you can translate any text that the GUI has any way you want. In Moonset you can change the scale, position, opacity and you can adjust it as you wish. To create the crafting locations is very simple, just go to Config.lua and define in crafting_blips. To create craftable items is very simple, just go to Config.lua and define in Items. To create recipes for craftable items is very simple, just go to Config.lua and define in Recipe_Items. In Config.lua, I left examples of locations, items and recipes for you to see and create yours.
Crafting System V10 [ESX]