100% Open Source This completely configurable script consist of: ● Full development support and custom script adjustment request support. ● Advanced methods of making sure the vehicles NEVER poof unlike other vehicle related scripts. ● 380 different vehicle pickup locations already configured and all changeable. ● 65 pre configured cars to steal or the option to used any vehicle in QBCore.Shared (blackisted boats,air,police). ● 8 pre configured locations to chop down a vehicle. ● Incredibly balanced unlock progression already configured and can be changed. ● Uses configurable polyzones to setup unlimited different garage areas. ● Group activity that benefit with the more players that are involved. ● Upgradable welding bench you use to break down car parts and make money. ● Upgradable garage member slots. ● Upgradable garage vehicle storage. ● Upgradable item storage. ● Random Rare item drops. ● Custom Crafting tables that require progression and unlocks to craft things. ● custom arcade machine obtained through progression to play minigames. ● Custom animations, cutscenes, camera work, and sound effects all configurable. ● Custom welding bench to break down parts stolen from cars. ● Database table storing and keeping track of important data and information. ● Very extensive config.lua with options to customize everything. ● Custom configurable lang system to support multiple languages. ● Support for other core names, other target systems and any resource name changes. ● Runs at 0.0 ms resmon. Requirements/Dependencies consist of: QBCore OR ESX (other frameworks will work but not supported) qb-menu OR ox_lib (ps-ui or any qb-menu resource name changed will work) qb-target OR ox_target (any qb-inventory resource name changed will work) Polyzone OLD (ESX FRAMEWORKS) ARE NOT SUPPORTED (NO REFUNDS WILL BEGRANTED ON THIS SCRIPT) Not required but defauly supported: ps-ui. Small changes will be required for the arcade machine if you are not using ps-ui
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Status HUD V66 [Player Interfaces][Advanced][ESX/QB]
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